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FRUIT STICKING GAME

DIY
Description

Item number: EDT034

Material: ABS plastic

Color Box Size: 22.4*21.1*5.5cm

Packing: 1pc/Color Box

Fruit sucking cards, sucking fun parent-child toys, children's board games, educational chess games, and reaction training. Suitable for children over four years old.


Instruction Manual:Game instruction:

Throw dice, quickly distinguish the patterns on all cards which is same as shown on dice and quickly use stick to get the matching card

1.Mix all the game cards and put them into 12 panes of the game box. There should be 7-9cards in every pane. IM love card appears. plavers should put 

Notice:  IF love card appears. plavers should put them into cards pile and can not let them appear on the top of cards piles

2.Every plaver hold one stick.Start from the youngest player,throw 3 dices into the middle of game board.At this time,all players see what are shown on dices

(1) Number dice represent fruit numberon cardsFor example if the number on dice is 1and 3 players should pay attention to the cards with 1 pcs fruit and 3pcs fruits.On the contrary players should not pay attention to cards with 2 pcs fruits.

(2) Color dice represent fruit color on cards.For example,if the color on dice is red and green,players should pay attention to the cards with red and areen fruits. On the contraryplavers should not day attention to cards with blue and yellow fruits.

(3)Shape dice represent fruit shape on cards.For example, if the shape on dice is  , players should not pay attention to fruit shape on cards.

3.When Love Card appears no matter under what circumstances players don't need to consider what are shown on cards.only need to grab these cards rapidly

4.When every round is over, players need to check cards what they get If the patten of cards is not the same as what are shown on dices.player should put the cards grabbed this time and all the cards grabbed before into cards piles in the game box.The conforming cards could be put on their side. And then next plaver who is next to the one throw dices before continue aame and throw dices

5.Game is over when there are 6 empty panes without cards, every player could check how many cards on their hands.Whoever gets the most cards will be the winner.


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